A bitmap resource that can be used by the display pipeline (currently only
in OpenGL display). Current limitation is that the bitmap should always
have a witdh and height which are a power of 2 in value. Reuse DisplayBitmaps
for drawing if possible; it is much more expensive to construct new DisplayBitmaps
than it is to reuse existing DisplayBitmaps.
Namespace: Rhino.DisplayAssembly: RhinoCommon (in RhinoCommon.dll) Version: 5.1.30000.5 (5.0.20693.0)
Syntax
| C# |
|---|
public class DisplayBitmap : IDisposable |
| Visual Basic |
|---|
Public Class DisplayBitmap _ Implements IDisposable |