A bitmap resource that can be used by the display pipeline (currently only in OpenGL display). Current limitation is that the bitmap should always have a witdh and height which are a power of 2 in value. Reuse DisplayBitmaps for drawing if possible; it is much more expensive to construct new DisplayBitmaps than it is to reuse existing DisplayBitmaps.

Namespace: Rhino.Display
Assembly: RhinoCommon (in RhinoCommon.dll) Version: 5.1.30000.12 (5.0.20693.0)


public class DisplayBitmap : IDisposable
Visual Basic
Public Class DisplayBitmap _
	Implements IDisposable

Inheritance Hierarchy


See Also