The HatchPatternTable type exposes the following members.

Methods

  NameDescription
Public methodAdd
Adds a new hatch pattern with specified definition to the table.
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
Public methodFind
Finds the hatch pattern with a given name. Search ignores case.
Public methodGetEnumerator
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a String that represents the current Object.
(Inherited from Object.)

Properties

  NameDescription
Public propertyCount
Number of patterns in the table.
Public propertyCurrentHatchPatternIndex
At all times, there is a "current" hatch pattern. Unless otherwise specified, new objects are assigned to the current hatch pattern. The current hatch pattern is never locked, hidden, or deleted.
Public propertyDocument
Document that owns this table.
Public propertyItem
Conceptually, the hatch pattern table is an array of hatch patterns. The operator[] can be used to get individual hatch patterns. A hatch pattern is either active or deleted and this state is reported by HatchPattern.IsDeleted.

See Also