The HatchPatternTable type exposes the following members.
Adds a new hatch pattern with specified definition to the table.
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.(Inherited from Object.)
Finds the hatch pattern with a given name. Search ignores case.
Serves as a hash function for a particular type.(Inherited from Object.)
Gets the Type of the current instance.(Inherited from Object.)
Creates a shallow copy of the current Object.(Inherited from Object.)
Number of patterns in the table.
At all times, there is a "current" hatch pattern. Unless otherwise specified, new objects are assigned to the current hatch pattern. The current hatch pattern is never locked, hidden, or deleted.
Document that owns this table.
Conceptually, the hatch pattern table is an array of hatch patterns. The operator can be used to get individual hatch patterns. A hatch pattern is either active or deleted and this state is reported by HatchPattern.IsDeleted.